Part
2 of the tutorial on: Pointediting and animation, continues from part
1.
It supposes you understand a bit about vertices, edges and faces
3D-objects,are made up from points in "3D-space" (vertices),
lines connecting those points (edges) and surfaces (fills) between
any 3 or 4 connected vertices (faces).
http://members.home.nl/rouweler3/about3d.html
The resulting *.an8-file from this tutorial is here
(abc_ontinued.zip 5 kB)
And again in making it I discovered some further nice features that
had not noticed before.
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